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Next-Gen Xbox will focus on Frame Rate and loading times

At E3 2019 earlier this yr, Microsoft confirmed that they’re certainly engaged on a next-gen Xbox console. Not a lot is thought concerning the console other than the truth that Microsoft is engaged on it, however now we have heard that it’s anticipated to be powered utilizing a customized AMD processor, use GDDR6 RAM, and a next-gen SSD.

All of that is mentioned to make the console 4 instances extra highly effective than the Xbox One X. Now it appears that evidently chatting with GameSpot, head of Xbox Phil Spencer revealed some further particulars concerning the upcoming console, the place he revealed that a few of the areas Microsoft can be trying to deal with could be the frame rates of the console in addition to loading times.

Based on Spencer, “I feel the realm that we actually need to deal with subsequent technology is body price and playability of the video games. Making certain that the video games load extremely quick, making certain that the sport is operating on the highest body price attainable. We’re additionally the Windows firm, so we see the work that goes on [for] PC and the work that builders are doing. Individuals love 60 frames-per-second video games, so getting video games to run at 4K 60 [FPS] I feel can be an actual design aim for us.”

Frame rates and resolution was one of many hotly contested options when the Xbox One first launched, the place many in contrast video games operating on the PS4 versus the Xbox One. There may be nonetheless no word on when the next-gen Xbox can be launched, however we’ll hold our eyes peeled for more information.

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